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COIT20271
AU
Central Queensland University
Game concept document:
Type of the game e.g. racing game, shooting game, strategy game etc.
Single player or multi-player game
Rules of the game such as
Game objectives
Winning and losing conditions
What the players can/cannot do
Game difficulty levels
Challenges that prevent the players from achieving their goals
Game environment and context
Why it is a good mobile game (1 paragraph)
Hint: research what make a good mobile game
Intended audience
Game design document:
Functional requirement
List functions that the game will have
Non-functional requirements
List other requirements such as hardware/software requirements
User interface design details
Conceptual design of the interface with clear description of each interface element and its function.
Use cases i.e. how to users will navigate between the interfaces to perform different functionality.
Screenshots of the game interfaces implemented in Unity.
Why do you think your interface has a good design (1 paragraph)?
Hint: research what make a good mobile interface
Unity project that implements the game interfaces and some game mechanisms
Show skills in using Unity tools and assets e.g. game objects, materials, lights, shaders, textures, camera and physics.
Show skills in writing scripts to control and manipulate game objects using mobile device assets e.g. touch screen and sensors.
Show ability to use external assets such as 3D models and textures from third party sources.
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